BigFigM to Dungeons and Dragons • 1 year ago[Polygon] D&D’s next iteration needs to keep things simple, toowww.polygon.comexternal-linkmessage-square10arrow-up148arrow-down17
arrow-up141arrow-down1external-link[Polygon] D&D’s next iteration needs to keep things simple, toowww.polygon.comBigFigM to Dungeons and Dragons • 1 year agomessage-square10
minus-square@[email protected]linkfedilink1•1 year agoPersonally, the “rulings not rules” approach has always worked for me.
Personally, the “rulings not rules” approach has always worked for me.