I’ve solo developed an Android game as a hobby, but the 12+ testers at the same time for 14+ days requirement is a nightmare.
If you developed an app, how did you get past this? My game is fully free, no ads, no in-app purchases, so paying for testers isn’t an option either.
Maybe I’m just lacking friends (:


No idea what the game is, but you mentioned walking in a comment. I’m interested, as I have a dog!
Check the posts in my profile. It’s a walking game similar to Pokemon Go.
You collect ingredients, brew potions and sell them. With the gold/reputation earned you can buy things (skins, pets, buffs).
And you can decorate your neighborhood :)