FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost · 18 hours agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square124linkfedilinkarrow-up1438arrow-down13file-textcross-posted to: gaming
arrow-up1435arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost · 18 hours agomessage-square124linkfedilinkfile-textcross-posted to: gaming
minus-squarelastlybutfirstlylinkfedilinkarrow-up7arrow-down2·3 hours agoThe first philosophy is why so many modern AAA games are complete crap. Why not just have FMV of the actors doing the scene and have the audience press X to continue to the next scene?
The first philosophy is why so many modern AAA games are complete crap. Why not just have FMV of the actors doing the scene and have the audience press X to continue to the next scene?