The truism that Macs can't play real PC games could be on the verge of changing thanks to the new Game Porting Toolkit in macOS Sonoma that lets developers easily port over DirectX 12-compatible PC games. Hobbyists have already gotten Grand Theft Auto V, Diablo IV, Cyberpunk 2077, and more running on Macs at very playable frame rates and resolutions.
A quick search suggests it’s still possible to run 16bit apps in Win10, but still it’s far easier to emulate older versions of Windows than it is Macs. The PS3 games you own will still run on your PS3, so that’s not exactly the same issue.
It’s more of a perception of Apple that they need to work past. Years of deprecating old libraries and seeing apps get pulled from the store (I bought a version of Oregon Trail for iOS a few years ago that I can no longer download… because they wanna sell a new version instead) has sent a pretty loud and clear message to folks about software longevity on the platform.
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Yeah sadly nothing on the internet lives forever. Learned that the hard way a few years back when my favorite YouTuber had to delete a few videos because of a falling out with his friend.
But none of this is OK with gaming. At the very least Apple needs to acknowledge that most of these games will never be recompiled after release. If they don’t offer some kind of long-term compatibility option then Windows (which does offer these options) will continue to dominate gaming.