In a developer panel at the console game developer conference in South Korea, Harada shared his raw thoughts on the challenges on the Xbox Series S.
In a developer panel at the console game developer conference in South Korea, Harada shared his raw thoughts on the challenges on the Xbox Series S.
Imagine complaining about hardware because it makes you optimize your code more effectively.
Personally, I almost wish developers were forced to develop games that run well on 10 year old hardware. That way, people on newer hardware get the performance they deserve.
Like back in the day when games were developed for ps3 for ages, and the PC gamers kept complaining that they couldn’t make full use of their gaming PCs.
That was because the developers didn’t do the extra bit of work to include additional rendering features. They didn’t do hardly anything for PCs in those days, sometimes they didn’t even include Mouse and Keyboard support and required a gamepad to play the game. Also they had to deal with Windows Vista and Games for Windows Live.
I get what you’re trying to say, but you are intentionally leaving things out, which is disingenuous.
Complaining about not using your whole PC is way less of an issue than complaining about really bad performance on hardware that definitely should not be struggling.