• @manuel19
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    11 year ago

    I’ve tried it when there was a timed trial like 1 or 2 years ago already?

    It looked very fun to me, apart from the bugs, but like the trailers. The world seemed to be interesting, the gunplay seemed to be really cool, etc.

    When I got to play it felt like GTA but with like zombie NPCs. Whatever it was, they felt really uncanny and not real.

    However, I kept playing since I wanted to shoot some guns really bad. When I finally got to it in this training area, it felt not satisfying at all? The aiming curve seemed completely weird and there was also what felt like a big delay when aiming. Really made me put the game down

    • @chrisphero
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      21 year ago

      Lucky you… I got fooled and bought completely into the hype train (my own fault)… and unfortunately it really wasn’t the game I (and everybody else) was expecting.

      But it looks like they put in a lot of work and redid the whole perk system, AI, police, etc.

      So I’m positively optimistic, but I’m 100% waiting on some reviews before I buy it.

      • @manuel19
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        11 year ago

        Well, fortunately I didn’t pay attention to the game at all before. The cyberpunk style just wasn’t my thing so I didn’t bother looking into it.

        It was only like a few weeks before launch where I was looking for ps5 games for my brand new consoles and saw it. Checked out some trailers and was hyped to buy… only then to find out it’s ps4 only. I looked into it and read that the ps5 version would take up to another year. That killed my interest again, because it was kind of a bad sign imo and again, I was looking for ps5 games. Wanted more games with the awesome haptic feedback, triggers and load times. Just didn’t want to go back to a ps4 game.

        The abysmal launch came and I feel like I really dodged a bullet. A friend told me how it’s not even the bugs but more like the core stuff don’t working, such as the path finding on the map etc is just off and gives you directions that take way longer and shit.

        Don’t think I’ll ever buy it tho, as what I played was only ‘meh’ as well and there’s way too many games, only on my backlog already. Maybe when it’s free on ps plus or so I’ll give it a go

        • @chrisphero
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          21 year ago

          You really dodged a bullet there tbh.

          The game was just a bit too ambitious and released way too early… it was basically Witcher 3 + GTA in a cyberpunk setting.

          Let’s see if they managed to turn the game around.

          Wanted more games with the awesome haptic feedback, triggers and load times. Just didn’t want to go back to a ps4 game.

          I completely understand this… The only game that really felt like it was next gen (or current gen) so far was Returnal.

          • @manuel19
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            11 year ago

            I completely understand this… The only game that really felt like it was next gen (or current gen) so far was Returnal.

            I couldn’t agree more man. Returnal has absolutely blown me and I’m thirsting for more.

            If you haven’t played it yet I’d recommend you control. Not quite like returnal, and came out on ps4 actually I think. But also makes great use of the controller, has a dash mechanic and also a weird story that is super interesting. I loved both of them and it depends on the day which I would say is like my favorite game

            • @chrisphero
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              21 year ago

              It was so amazing! I really was blown away… but unfortunately nothing since then came close.

              Ah yes control - I got myself the platinum twice, but excellent recommendation! Have you played Alen Wake Remastered? It’s also from the studio of Control (Remedy) and plays in the same connected universe.

              • @manuel19
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                21 year ago

                Omfg yes, exactly the same! And I’m kinda mad it’s overlooked like that. It’s not just good or something, it’s THE game of the generation so far. I can’t believe people are missing out on it.

                The other PS exclusives, I loved horizon for being this graphical achievement and how they upgraded the gameplay from the previous one. But as it was said like 5 million times already, Aloy needs to shut the fuck up sometimes. Now the puzzles aren’t always super straight forward and I could use a little help here and there, but me arriving at any destination ‘maybe I can attach my ropecaster there’ before I’ve even seen anything just got really boring to me. I got the plat nonetheless, and found every of the main collectibles. The story was very cool imo, it had incredible new enemies and stuff… but this handholding really left a bitter taste in my mouth

                Ironic enough, I started my Alan Wake playthrough like last week! I kind of held off because after returnal that gameplay just seemed slow and I’ve read it didn’t age that well, as it’s quite old. But honestly I’m having a blast. I’m having constant goosebumps playing it lol. It’s not insanely good and snappy like returnal, but the mechanic with the flashlight is just incredible and the world is so interesting. Remedy is really good when it comes to world building.

                • @chrisphero
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                  11 year ago

                  I was the only one who beat it among my friends… for some it was too difficult or they didn’t like the rogue aspect of the game. It is really a unique game and certainly not for everybody (which is a shame, because it’s so great).

                  As for horizon: I really loved the story, setting and the world building, but gameplay wise it never really clicked with me. I felt that there where to many weapons and status effects (I preferred the simpler version in the first game) and the some of the machines had a bit too much health so that the fights felt artificially stretched. But probs for the accessibility options, auto-pickup/loot and that you get all parts from beaten machines. Haha, yes she really likes to talk… I really couldn’t bring myself to get the platinum, I even set it to the lowest difficulty to finish it. I really can’t say what it was, but it dragged on a bit too much.

                  Yeah, the gameplay of Alan Wake aged not so well, but as you sad, it is a fantastic game with an awesome stroy that is well paced too! Don’t forget to play the DLC chapters after you’ve beaten the game. They are only available via chapter select in the main menu!

                  • @manuel19
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                    11 year ago

                    I mean it makes sense, although I feel it’s actually not that hard if you stick to it. Eventually the game will click, for me sometime in the second biome and then it’s just amazing. The art design, the audio, the story… it’s all just so well crafted and anyone who appreciates art, even a little bit, will fall in love with it I think.

                    Regarding horizon, to me personally that was a good change. In the first game I was hyped about the many ways to kill a machine, that were announced before launch. I was almost at the end of the game I realized that I was basically only using the bow, if it wasn’t a Sidequest that required a different weapon. It slayed everything in its way.

                    In the forbidden West, I actually had to get to know the machines and their weakpoints. Use elemental effects, tear specific parts off to remove attacks. The gameplay finally got diverse to me. I’ve also heard this complaint from friends, that the enemies are quite the sponges but really as soon as you hit them with the right effects, they’re going down much better. Also the spikethrower. Those drilling spikes were just incredible, I loved throwing every one I threw (which where a lot lol)

                    And thanks for the tip regarding AW! I think I would’ve missed that haha