Mine would be creating pen and paper ciphers for my made up secret communication needs.

    • @frunch
      link
      21 year ago

      I do too! From the oldest to the newest, they all have something to offer. I just fixed up a 1976 Williams Grand Prix for a friend’s family and I can’t get over how much action that old game has under the hood. I mean that in 2 ways actually: it’s literally loaded with mechanicals, it’s considered one of the more complex games of its generation… But it also plays strong and fast, just needed some switches cleaned and adjusted and a flipper rebuild and some other odd tweaks/rebuilds and it plays better than it’s probably played in 25+ years. Check out the inlane/outlane setup–it’s pretty sneaky, I still lose a ball occasionally trying to trap it on the flipper :)

      Nice variety of games on that list! Wheel of Fortune is a very interesting game, also dig Iron Man and definitely Attack from Mars. Dr. Who is cool too – though I’ll admit I don’t have too much experience with that game. Always loved the multi-level mechanism towards the back of the playfield–very cool feature!!

      I’m personally drawn very much towards the late 70’s/early 80’s generation of games. For me, that era captures the perfect blend of art, playfield design, sounds, and nostalgia. Not to mention, they tend to be pretty consistent ass-kickers, not usually allowing very long ball times. I like my games very difficult, lol! Someday I’d like to get a ‘deeper’ game… But space is at a premium at this point and I’m not really looking to get rid of too many of the pins I have, so it’ll probably be a while before that happens…