• @Katana314
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    4710 months ago

    The only way they can actually disrupt gaming is by putting out something people want. Once upon a time, Microsoft and Sony seemed like “Bizarrely unfamiliar foreign invaders of gaming” but slowly settled into understanding what their customers wanted.

    As the article points out, tone-deaf or imperfect offerings have really bounced off. Heck, this is an age where many of Sony and Microsoft’s signature ventures have failed.

    • @dangblingus
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      1010 months ago

      Gamers don’t know what they want half the time. On one hand, posts like these seem to elicit the idea that gamers are united against predatory, bad publisher fuckery. But we aren’t. Activision Blizzard still make the most money in the entire industry shitting out garbage. People line up in droves to play the latest Assassins Creed. And mobile games have never been more popular. Many people play games simply because it’s in front of their face, not because they understand the nuances of game design or have any investment in the industry itself.