• @[email protected]
    link
    fedilink
    English
    51 year ago

    That’s a nice pipedream, but why would airlines move to this system? They seem perfectly happy with the current system where you have to pay to change anything.

    And the game thing doesn’t make sense. If the game shuts down, where are you going to use your NFT? There’s a few crappy crypto games that have tried making it so items are transferable, but for larger games it sounds like a nightmare to implement.

    NFTs are like crypto, a solution in search of a problem. I’ll be honest, I’m anti-crypto and NFTs, but if a valid usecase presented itself I’d be happy to be wrong. I just haven’t seen it yet.

    • @[email protected]
      link
      fedilink
      English
      -4
      edit-2
      1 year ago

      Your second paragraph is where I think the win is. When you have self custody of things, you have more ineroperability and stuff like that. Largely I buy the statement that all this is a solution in search of a problem. I don’t think that’s necessarily a bad thing though. It broadens the possible space of options in the future, which I find to be exciting.

      Edit…added the following.shit

      There is at least one airline using this NFT model currently, in Argentina I think. It could be that the CEO is using the service because he’s just a crypto maximalist but I believe the win from their point of view is that they get a cut of subsequent secondary sales. They’ve sold the ticket once, maybe you can get a bit more for it.

      As far as the card game goes, what your saying, that the game could be shuttered is not different than what we currently have. It’s only different in that you’re able to own the cards while it’s running. Maybe you want to gift your child a good card that you have, you can just send it to them. Impossible currently because you don’t control anything in hearthstone except how much money to spend on packs.