@lawrence to GamesEnglish • 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.imagemessage-square68arrow-up1654arrow-down114file-text
arrow-up1640arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.@lawrence to GamesEnglish • 1 year agomessage-square68file-text
minus-square@DeriHunterlinkEnglish1•1 year agoI really liked the first 10 hours,but then it became really repetitive. I couldn’t bring myself to finish it. Maybe it’s just me though
minus-square@[email protected]linkfedilinkEnglish1•1 year agoMaybe the charm got old. You could play it in-between big games
I really liked the first 10 hours,but then it became really repetitive. I couldn’t bring myself to finish it. Maybe it’s just me though
Maybe the charm got old. You could play it in-between big games