According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • @regbin_
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    21 year ago

    If I set the resolution to 1024x768 and the graphics to Low but the FPS is still the same, something is wrong.

    • @Buddahriffic
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      31 year ago

      That just means the bottleneck isn’t graphics rendering.