LCP to GamesEnglish • 1 year agoUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizexternal-linkmessage-square229arrow-up1849arrow-down17cross-posted to: [email protected]
arrow-up1842arrow-down1external-linkUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizLCP to GamesEnglish • 1 year agomessage-square229cross-posted to: [email protected]
minus-square@AWittyUsernamelinkEnglish4•1 year agoI only prefer unity for 2 reasons, 1. I have assets that I’ve purchased. 2 I like c#.
minus-square@[email protected]linkfedilinkEnglish3•1 year ago You can actually import assets from unity into godot using a 3rd party add-on (If the assets license allows is) Godot has C# scripting
I only prefer unity for 2 reasons, 1. I have assets that I’ve purchased. 2 I like c#.