Unity has changed its pricing model, and game developers are pissed off::Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.

  • @[email protected]
    link
    fedilink
    English
    1
    edit-2
    1 year ago

    Installs don’t matter until you make 200k dollars per year, or over a million dollars on pro. I am not sure how I could be more clear.

    • @chakan2
      link
      English
      01 year ago

      The OP article says otherwise.

      • @[email protected]
        link
        fedilink
        English
        21 year ago

        What? The revenue threshold is mentionned over and over again, there is even a table with the revenue brackets. The info is right there, in the article and in the Unity blog post. Are you so addicted to outrage that you won’t even get your basic facts right? I am done here.