While there is no at-will cantrip that directly heals, the unlockable illithid power Transfuse Health lets one heal another character at the cost of half one’s current hp. Now you’ll be thinking, “that’s not infinite”, and you’d be mostly right - except warlocks can create 7 temp hp at will with the eldritch invocation Fiendish Vigor. The neat thing about transfuse health is that it does not transfer the healing character’s hp to the healed one - no, it subtracts the amount of half the character’s current hp and then heals the other character for that, BUT, it starts subtracting from temporary hp! This means that as long as you have 15 hp and 7 points of fiendish vigourous temp hp up, the seven hp that make up half your current actual hp will be subtracted from your temp hp and not touch your real hp, leaving you with 15 perfectly fine and untouched hp. Reapply fiendish vigour and repeat as often as necessary.

It may not be the fastest way of healing, but it is repeatable ad infinitum on other group members and only leaves the healer at 15 hp + 7 temp hp.

  • @Patquip
    link
    English
    71 year ago

    Interesting idea. I thought I was clever giving my character with transfuse health the feat that allows them to recoup their max hp during short rests.

    I do wonder how long it would take and if the time is worth it instead of just resting or healing by grouping the party on a healing potion then attacking the potion.

    • @glimse
      link
      English
      51 year ago

      Could be useful if you’re out of rests in an area you can’t travel to camp from!

      grouping the party on a healing potion then attacking the potion.

      Holy shit what that’s a thing???

      • Ada
        link
        fedilink
        English
        91 year ago

        You can also enter turn based mode, cluster everyone together (and they won’t move because it’s turn based mode) and then throw a potion at one of them. You can even see the splash area before you throw it

        • @beebarfbadgerOP
          link
          English
          31 year ago

          If you ungroup all party members (drag their portraits apart), they shouldn’t move either.

        • Piecemakers
          link
          English
          2
          edit-2
          1 year ago

          Wait. Why the actual fuck does a healing potion have a splash area that’s effective for anything other than wettening? 🤦🏼‍♂️ No DM worth playing with would allow that more than once, FFS.

          • Ada
            link
            fedilink
            English
            31 year ago

            Got me. I don’t use it, because it’s cheesing something I wouldn’t let players do in a game I run… But if that’s not a concern for you, the option is there

            • subignition
              link
              fedilink
              11 year ago

              Aoe option trick is a desperation measure, but I do normally throw health potions around fairly often in combat

              • Piecemakers
                link
                English
                1
                edit-2
                1 year ago

                I mean, you might as well use an HP cheat code; they’re not called “health grenades”, and potions are by definition imbibed to be effective. 🤷🏼‍♂️

                • @beebarfbadgerOP
                  link
                  English
                  01 year ago

                  Tomato - tomahto, health potion - health suppository; it’s all semantics, really…

                  • Piecemakers
                    link
                    English
                    01 year ago

                    Boofing is the opposite of bathing, so no?