Fees of up to $0.20 per install threaten to upend large chunks of the industry.

  • Jaysyn
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    91 year ago

    I think the only reason not to use Godot now is console support.

    • @jcg
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      11 year ago

      Godot mentions on the website that they partner with publishers for console support, so it’s theoretically possible. It’s not like indie devs working with Unity are getting their hands on Dev kits anyway.