Picture taken from their Twitter

  • @Godnroc
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    701 year ago

    I think most developers can see the writing in the wall there, but switching mid-way through a project will be costly and time consuming. If the changes were fully rolled back, I would still bet many would finish what they working on and then switch for their next game.

    • JJROKCZ
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      371 year ago

      Problem is that if your current unity game is successful this year, and then they reimplement the retroactive charge next year, you’re still screwed. If you can afford it then it’s best to change now in order to avoid that mess that might mean you have to delist your game

      • @frickineh
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        341 year ago

        I’m not sure it’s legal to implement it retroactively. I’d be very curious to get an attorney’s perspective - seems a lot like trying to unilaterally change a contract after both parties have signed. But I have a hard time imagining anyone being willing to develop using Unity going forward.

        • @assassin_aragorn
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          141 year ago

          There’s no way this is legal unless it’s already in a contract – and even then, it might still be illegal. The notion of charging people more money because you’ve raised your prices after they’ve already bought something just breaks economics completely. You’d be able to sell a bunch of a product for cheap, and then later say sike and charge everyone a lot more.

          I’m sure companies would love to do that, but no company exists in isolation. Every single company is buying something from another company to sell their product. If they could do this to their buyers, then their suppliers could do it to them. It would probably end up cancelling any gains you’d get.

          I’m guessing this was a move their executives made without any consultation with legal, because it’s the kind of idiotic move only they could think of.

        • JJROKCZ
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          111 year ago

          I feel like any company with a legal department would surely check with them before announcing something like this. But maybe unity is so poorly ran they don’t have a legal team or didn’t check idk

          • @[email protected]
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            191 year ago

            I think you overestimate how much they care about doing illegal things. They will try it, and if someone can prove it’s illegal, they’ll pay a minor fine and stop, maybe. Otherwise they’ll get away with it. That’s how corps look at laws.

          • @assassin_aragorn
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            61 year ago

            I mean you’d think so, but look at how often companies get into lawsuits for clearly illegal shit. Plenty of places will still try to enforce arbitration/NDA clauses that have no actual legal basis or consequence.

          • @frickineh
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            21 year ago

            I would think so too but this entire decision has felt like the company is shooting itself in the foot, so who even knows anymore.