Picture taken from their Twitter

  • William
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    291 year ago

    I would love to know what they would port to. UE and Godot seem like obvious candidates.

    • drphungky
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      421 year ago

      Unreal could do the exact same thing. Obviously preaching to the choir on a Lemmy instance of all places, but open source is the only way to be safe for the future. If you’re already making the switch because Unity forces your hand, you might as well go with the long runway.

      • Pxtl
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        81 year ago

        Not only can UE do the exact same thing, but Epic doesn’t need small indies as much since they have a more diverse clientbase of heavy-hitters. Epic is much more able to absorb the damage if they make a pricing change that loses them the indie market.

    • @[email protected]OP
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      81 year ago

      If it’s a 3D game, UE is a safe choice. If it’s 2D I’m willing to bet they’ll go with Godot.