Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
Source 2 is ancient and doesn’t even come close to modern Unity. Unity added a lot of modern stuff in the last few years (obviously) like physically-based rendering, which make a world of a difference in games.
How do you know, source 2 isn’t publicly available yet if I’m not mistaken.
You’re never going to see Source 2, you will see S&box though which is based on Source 2
I’m pretty sure valve has stated source 2 will be publicly available in the future just like source 1 is. They haven’t ever really betrayed or misled me in the 10+ years I’ve been on steam so I’m going to believe Valve.
Valve’s really slow to announce anything and given that there’s only I dunno, three games right now using Source 2, they’ve probably forgotten about it. Furthermore, looking at how S&box is shaping up, they could always just buy Facepunch and make it the ‘licensable’ option because it looks more feature complete. I wouldn’t be surprised if S&box shakes out to be the Source 2 you can use at home. Source 2’s featureset is more or less dictated by what Valve wants to build, which makes it a poor choice unless you wanna make a VR FPS game or a Moba.