@Pencilnoob to Programmer [email protected]English • 1 year ago"First remove the closed source vendor lock in from your own codebase before checking for license issues in your neighbor's codebase" Engineerings 5:33imagemessage-square72arrow-up1464arrow-down1167
arrow-up1297arrow-down1image"First remove the closed source vendor lock in from your own codebase before checking for license issues in your neighbor's codebase" Engineerings 5:33@Pencilnoob to Programmer [email protected]English • 1 year agomessage-square72
Yes? What does that have to do with unity or godot?