This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own.

    • bitwolf
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      01 year ago

      That 1:1 conversion through the same codec is very likely lossy. However that’s not a straight file copy which is what you originally said causes degradation.

        • bitwolf
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          11 year ago

          I jumped in to point out the flaw in the YouTube experiment you’re referring to.

            • bitwolf
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              11 year ago

              Imo, an easy way to remove YouTube’s postprocessing from the equation would be to copy a video file to and from a nas or other computer several times and compare it with the untouched file.

    • @pikmeir
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      01 year ago

      No, this is because YouTube compresses every file before distributing it. This happens even when downloading on the creator side.