• I Cast Fist
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    fedilink
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    11 year ago

    Ouch. Don’t suppose there’s an option to export the baked animations to some external file that Blender or some other program could read?

    • @ExtraMedicated
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      21 year ago

      I could do animations, but I really wanted it to be more dynamic and have the characters able to look at points of interest, and bend over to reach for nearby objects in any direction.