Unity May Never Win Back the Developers It Lost in Its Fee Debacle::Even though the company behind the wildly popular game engine walked back its controversial new fee policy, the damage is done.

  • @DankMemeMachine
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    49 months ago

    Godot has been used mainly for 2D as it didn’t support 3D until fairly recently.

    • @[email protected]
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      39 months ago

      Godot actually has supported 3D since at least 2.1 when I started using it in 2016.

      But really sucked for a long time. It’s pretty good now.