I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play.

Are there any titles that might not have been commercially successful that you feel everyone should give a shot?

  • @kuneho
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    1 year ago

    Earthbound for the SNES.

    It had a rough launch, rough reviews at the time, but the best RPG I’ve ever played, period.

    • mrbubblesort
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      91 year ago

      Chrono Trigger, Super Mario RPG, and Earthbound are the holy trinity of SNES era RPGs

      • @CatZoomies
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        41 year ago

        Agreed on the holy trinity. But even though you’re devout to the holy trinity, sometimes there are temptations.

        Illusion of Gaia is that cool friend you haven’t seen in a long time who shows up, and you bond and reminisce like you haven’t been separated at all. Then you discover Illusion of Gaia has friends you haven’t met, and they roll together in a cool club called The Soul Blazer Trilogy.

        • @EyesInTheBoat
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          21 year ago

          I remember when I played IoG and Terranigma years later and was super angry that I hadn’t heard of either back in the day lol

        • Captain Aggravated
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          1 year ago

          My favorite thing about Illusion of Gaia has to be the fact that the manual contained a complete walkthrough of the game, at least in the North American release. Unless it was the same energy as “the dumb Americans ~(who invented the genre and introduced it to the East)~ don’t understand RPGs, so we’ll make Mystic Quest really simple and dumbed down for them” I don’t know why they did that.

          Also, I was like 13 when I got my used copy of Soul Blazer…is there a more melancholy game on the SNES?

      • @secondaccountlemmy
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        11 year ago

        bruh if final fantasy isnt on the list, that list is wrong.

    • @kromem
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      11 year ago

      The players guide had scratch and sniff vomit.

      That game and the product teams were amazing, it was just too weird for broad commercial success at the time.