• Fedizen
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    1 year ago
    1. Mixing character knowledge with player knowledge
    • Susaga@ttrpg.network
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      1 year ago

      This is all stuff you’d have a reason to know in character when a setting includes something as impactful as the ability to use the dead as a witness. If the victim can be a witness, you need to either fool or silence the victim post-mortem.