The YouTube channel “Maximum Fury” conducted a technical test of the new Cyberpunk add-on called “Phantom Liberty” on an older AMD hardware system, testing it separately on Linux and Windows 11. The Linux system, specifically the Fedora distribution called Nobara, performed significantly better, delivering 31% more frames compared to Windows 11.
The hardware used for testing included an Asrock B550 motherboard with an AMD Ryzen 5 5600 CPU and an AMD Radeon RX 5700 XT GPU from the first RDNA generation, along with 16 GB of DDR4 RAM. The CPU, RAM, and GPU were overclocked, and the system utilized undervolting to save energy costs.
When testing the game at 1080p resolution with high textures, the Linux system achieved an average of 63.72 frames per second (fps), while Windows 11 managed only 48.55 fps. This suggests that the game should run noticeably smoother on the Linux system.
It is just unfortunate that it does not run on Nvidia hardware. The benchmark runs if you disable all RTX features, but it crashes on a new game before you even have full control of the character.
Looking at protondb it looks like all people with Nvidia have issues since the 2.0 update. I hope there will be some fix soon. I don’t want to replace the GPU yet it would be a waste (2080 Super).
For now I am playing it on my Steam Deck instead.
Removed by mod
Create a new character, select corporate start and once the other person enters the room the game crashes just for the easiest 100% reproducible crash. Other people have the same problems and even if they get past that (different game start) it still frequently crashes due to Nvidia driver bugs as far as I understand it.
If it works so well for you what’s your setup? I heard some older Nvidia cards might work better.
Downgrade to the 510 Nvidia driver. Runs absolutely solid on my rtx2080. It should be noted that this crash seems to be quite correlated to the rtx20x0 cards - my speculation is that something about dlss is a bit borked on them since they’re the first dlss 2+ cards. It’s not even exclusively Linux either, reports indicate that there’s some sort of overlay (I blame the call overlay myself) that is tanking fps on windows as well. The 510 driver works great because dlss isn’t available for it as I understand it.
Just tried this on my Nvidia 3090 with no issues. Corpo start, went all the way to T-Bug’s Mili-tech training program just fine. DLSS and Psycho RT enabled.
Thank you for testing. Seemingly it is just the 20XX cards affected then. I just checked the other reports again and they are also using turing cards. Bummer!
Removed by mod
Looks like it really is just turing cards affected then. Bummer!
The 1650 is Turing though. Both 16XX (low end) and 20XX (mid/high end) cards are on Turing architecture
I am starting to believe it just affects the 2000 series of cards then although some of the driver bugs causing crashes should affect all modern Nvidia cards equally.
I am confused why that’s the case though.
I looked through protondb again and it looks like all people using 20XX cards cannot play the game. While it looks fine for 30XX with some minor tweaks. For older cards it is a mixed bag, but there are just very few reports overall.
I just did this a couple days ago(new game with corpo start) on my brand new system that I just built. No crashes, no issues at all. Using 7950X3D and a 4090.
Edit: I misread. I’m using windows on this system.
No issues here, more than 20 hours on Linux on a 3080 latest drivers, wayland, , dlss, ray tracing or not, works great.
Can you do ray tracing on Linux? I played today a bit and the option was grayed out. I’m on X though, using official drivers.
Yup, you just gotta set the right environment variables. Can’t remember them off the top of my head though, “NVAPI” is part of one of them I think. Don’t have an nvidia gpu anymore, though, switched to AMD about two months back.
Just came back to say it freaken worked. Cyberpunk on linux looks and runs just as well as it does on windows. I don’t think I need to dual boot anymore…
export PROTON_HIDE_NVIDIA_GPU=0 export PROTON_ENABLE_NVAPI=1 export VKD3D_CONFIG="dxr,dxr11" export PROTON_ENABLE_NGX_UPDATER=1
In case anyone else is wondering…
Haha glad it worked out :)