• @[email protected]
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    31 year ago

    Couple reasons:

    RetroDeck is a flatpak and EmuDeck is basically a script that installs a bunch of custom stuff directly and configures it. I like the flatpak ecosystem and it makes more sense to me to do it that way so it’s self-contained. Seems like it’d be cleaner to remove/update/move the installation and less likely to break due to a SteamOS update

    EmuDeck is working on Windows/ROG Ally support, while RetroDeck is just for Linux and dev priorities are still fully focused on the Deck

    RetroDeck supports a couple fewer systems than EmuDeck, but they both cover all of the ones I care about personally.

    RetroDeck is also more closely partnered with EmulationStation-DE

      • @[email protected]
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        1 year ago

        IMO it is. They put a bunch of “oh it’s still early days” kinda warnings on their github page but for me it was pretty much plug and play

        • Privatepower42
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          01 year ago

          @entropicdrift okay, I’m having issues with the rom transfers. The way I have my rom set up is that each game has its older folder. So, RE2 folder has .cue 1 and .cue 2 and the .m3u file. I put that folder in the psx folder and now retrodeck sees it as separate files and the .m3u file won’t launch. Actually , no Psx game launches.

          • @[email protected]
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            11 year ago

            Hey, I’m not the guy to ask. For one, I don’t have any PSX games on my deck yet, but also I haven’t had to troubleshoot retrodeck yet.

            If I were you I’d ask for help on their discord