Hi all,

I’ve decided to start a GameDev community as I didn’t see any on this instance or others.

What’s your relation with game development?

I’ll start; I’m a hobby game developer at most, mainly having experience with MonoGame (based on XNA) but I switched to C# + SDL2 (using SDL2-CS). Currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2 and always looking for best practices.

I tried Unity, GoDot, Unreal Engine and more over the years, but as someone with a background in software development the freedom of the code-first approach always works better for me.

Welcome!

  • @prototypeByDesign
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    111 months ago

    Professional game dev for 25 years now. Started modding and level design back in the days of DOOM/Quake, which eventually led to a job in the industry.

    I’m a designer primarily, but I also do quite a bit of engineering. I’ve worked mostly with heavily modified Source engine and, most recently, Unreal.