Ubisoft delivers a more tightly focused Assassin's Creed title with Mirage - and while technological innovation this time around is somewhat limited, we're l...
Not the most optimized thing, as it’s still heavy on the CPU and I needed to use SpecialK to tighten the frame pacing with low latency, but seems to run pretty well overall on a 5600X and 3080. The cpu is definitely the more demanding part of it, what with DLSS etc. but the graphics would scale well to weaker GPUs for sure.
I also liked it supports DLAA and not just DLSS.
The benchmark is more demanding than the average play session.
Not the most optimized thing, as it’s still heavy on the CPU and I needed to use SpecialK to tighten the frame pacing with low latency, but seems to run pretty well overall on a 5600X and 3080. The cpu is definitely the more demanding part of it, what with DLSS etc. but the graphics would scale well to weaker GPUs for sure.
I also liked it supports DLAA and not just DLSS.
The benchmark is more demanding than the average play session.