A few highlights:
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There is a radio station in certain areas (probably the main cities)
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No ground vehicles
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Fully scanning/researching a planet nets money
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10% of planets have life
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Stolen ships are fully upgradable, but require registration which costs money
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Both in-depth ship building and outpost building are for late game; ship upgrades can be done any time, but the in-depth builder is much more expensive
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The inside of your ship is customizable and reflects the outside/modules you use
Oh wow, I didn’t expect the man himself to be joining the podcast