• @PoopMonster
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    21 year ago

    Not kinder at least those are edible, I mean those plastic ones like Ryan from Ryan’s world sells where they’re literally just toys in them.

    • @[email protected]
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      31 year ago

      Don’t know what that is, I assume one of those lucky-dip random toys you get in a little capsule? The main difference with that is you’re physically getting a toy (no matter how crappy) which cost resource to make, whereas “buying” a cosmetic item in a live service video game is paying a company to change a variable (something that costs them essentially nothing) which provides almost nothing tangible to the user.