NVIDIA's upcoming Half-Life 2 RTX project has major visual improvements: new HEV suit has 34x more polygons than Valve's original HEV suit in Half-Life 2.
It is made using Nvidia’s RTX Studio, that is why it’s called RTX.
It’s also important to note that RTX is long past being just Nvidia’s implementation of real time ray tracing, it is much bigger now as a suite of enhancements, technologies and tools.
I despise the marketing for these projects with “RTX on” vs off when the entire scene is replaced with a much higher quality set of textures and models
It really makes no sense to call this “Half Life 2 RTX” when most of actual improvements are not RTX at all.
It is made using Nvidia’s RTX Studio, that is why it’s called RTX.
It’s also important to note that RTX is long past being just Nvidia’s implementation of real time ray tracing, it is much bigger now as a suite of enhancements, technologies and tools.
I despise the marketing for these projects with “RTX on” vs off when the entire scene is replaced with a much higher quality set of textures and models
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