I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
Of course, and it’s important to keep in mind how much the context changes. Not just in gaming context, but keep in mind:
It’d in fact be quite noteworthy if default features didn’t change substantially and continuously.