𝔼𝕩𝕦𝕤𝕚𝕒 to [email protected] • 1 year agoEnjoy your Call of Dutyimagemessage-square136arrow-up11.38Karrow-down137
arrow-up11.35Karrow-down1imageEnjoy your Call of Duty𝔼𝕩𝕦𝕤𝕚𝕒 to [email protected] • 1 year agomessage-square136
minus-square@JayJaylink49•1 year agoMeanwhile, I’m playing an indie game that’s less than a gig and enjoying it. But I’m not much for fps games.
minus-square@Land_Striderlink11•1 year agoValheim. Not a sprite game, not 2d, not a blocky game. Shit is too beautiful to be 600mb or something like that. Barotrauma, about 2GB iirc. Factorio, 1.5GB iirc. Deep Rock Galactic, 3.5GB iirc. Fucking shooter game from 2003 with 18th reskinning? 250GB at first but a modest 150GB after people not finding enough drive space to even set it up.
minus-square@Yttralink-2•1 year agoNever seen Barotrauma, and I think Factorio is just a 2D sprite-based engineering sandbox? But Deep Rock is literally just a (somewhat-blocky) roguelike. Of course constant asset reuse is going to give you a smaller game lmao
minus-square@[email protected]linkfedilink3•edit-21 year agoPlanet crafter needs, with one big map, 3GB disk space and loads from menu in 1 second. Just for comparison.
Meanwhile, I’m playing an indie game that’s less than a gig and enjoying it. But I’m not much for fps games.
Valheim. Not a sprite game, not 2d, not a blocky game. Shit is too beautiful to be 600mb or something like that.
Barotrauma, about 2GB iirc.
Factorio, 1.5GB iirc.
Deep Rock Galactic, 3.5GB iirc.
Fucking shooter game from 2003 with 18th reskinning? 250GB at first but a modest 150GB after people not finding enough drive space to even set it up.
Never seen Barotrauma, and I think Factorio is just a 2D sprite-based engineering sandbox? But Deep Rock is literally just a (somewhat-blocky) roguelike. Of course constant asset reuse is going to give you a smaller game lmao
Planet crafter needs, with one big map, 3GB disk space and loads from menu in 1 second. Just for comparison.