• shroomad
    link
    fedilink
    51 year ago

    wait does this mean I will be able to install it on my PS Vita?!
    Steam Deck is too big for my tiny hands!

    • @mriormro
      link
      English
      161 year ago

      Then get bigger hands.

    • Björn Tantau
      link
      fedilink
      English
      61 year ago

      In case this is not a joke, Steam only runs on x86 processors. The Vita has an ARM processor. But I bet someone made some Linux that runs on the Vita. Just not with Steam games.

      • shroomad
        link
        fedilink
        31 year ago

        it’s not a joke, I don’t know shit about processors

        • @woelkchen
          link
          English
          01 year ago

          it’s not a joke, I don’t know shit about processors

          You could use google…

          • shroomad
            link
            fedilink
            11 year ago

            I did, “steam os run on vita” didn’t give me anything. I’m not about to learn all about processors to answer this simple question lol that’s silly

            • @woelkchen
              link
              English
              0
              edit-2
              1 year ago

              Can SteamOS run on PlayStation Vita and if not why not?

              • shroomad
                link
                fedilink
                11 year ago

                thanks, I still rather ask humans than an AI that doesn’t know how to bake a cake

        • @FailBait
          link
          English
          31 year ago

          Rosetta. But part of the CPU had x86 translation functions built in to help so not as useful here.

        • @[email protected]
          link
          fedilink
          English
          1
          edit-2
          1 year ago

          Wine and Rosetta are fundamentally different things. Wine is a reimplementation of Windows APIs on Linux, whereas Rosetta is hardware emulation (famously, Wine Is Not an Emulator).

          The equivalent of Rosetta on Linux is QEMU, and specifically qemu-user-static.

          The thing about hardware emulation, though, is that it has a non-trivial processor overhead. Apple Silicon gets away with it because it’s a very fast chip which has been designed partly with hardware emulation in mind. Trying to emulate x86 on some generic off-the-shelf mobile ARM chip is not going to give great results.