• @MeanEYE
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    310 months ago

    Am not sure there’s a way for them to release HL3 and don’t disappoint huge number of people. Not because they suck at making games but because expectations have grown so so so much they are downright unachievable now.

    • @[email protected]
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      fedilink
      English
      110 months ago

      The logical end point of that argument is not everyone is going to be happy with everything so why release anything.

    • @Aux
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      110 months ago

      Game tech has also moved very far away. Alix was a great game, but it looked and felt so dated when it was released. If Valve won’t licence Unreal Engine 5, I don’t think people will be happy.

      • @MeanEYE
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        110 months ago

        Why would they? Source2 is plenty good looking. There’s more to games than looks.

        • @Aux
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          110 months ago

          S2 has a lot of geometry limitations and can’t handle open areas. Loading screens should not exist in this day and age. It’s not just about the looks, but the whole experience provided by the engine. S2 is very dated and needs a major rewrite. Don’t forget why the original HL was epic - they took the old id Tech engine and added a lot of “looks” like skeletal animations and stuff, these features improved the way you interact with the game and how you feel playing it, not just visual bells and whistles.

          Modern gamer expects an uninterrupted journey. Modern gamer expects highly detailed world. Modern gamer expects freedom of actions. HL games used to deliver what was not possible before and if HL3 doesn’t deliver modern features and a few new ones on top, it will fail miserably.

          I enjoyed game physics and the story in Alyx, but my god it felt claustrophobic… It felt like Doom 3 all over again.