• @[email protected]
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    71 year ago

    At the same, does “painting our selfs into a corner” loose having true ending to stories?

    Constraints and limitations drive creativity, but you have accept a final product at some point and move to another universe/story.

    • Carighan Maconar
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      81 year ago

      Yeah this sounds like modern serials, end everything on a cliffhanger and never commit to anything. Which was basically their problem already.

    • @Sanctus
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      31 year ago

      They couldn’t accept that 3 games in, some people would be locked out due to their choices in 1 or 2. Who cares? We have our lives to play them. Lock 'em out. Thats why 1 & 2 were cool, your choices came with you.