I just released version 3.1 of my yuzu early access manager + tool kit + general purpose mod manager. The update now includes the Github TOTK holo mods as a source for Zelda in addition to closing a lot of bugs and lots of backend work. Features:

  • Cross platform (Windows and Linux)
  • updating with overwrites of previous versions
  • Simple management tools such as clearing shader caches / install directory
  • Shortcut creation and automatic unpacking for windows
  • Basic backup tool (allows save directory to be duplicated into another directory and then restored when desired)
  • Mod management features (downloading, installing and updating mods from a variety of sources; + ability to uninstall and detect manually installed mods)

Current sources:

  • Yuzu wiki
  • Bananamods
  • ZeldaTOTK Holo Github repo

Repo:https://github.com/ZachAR3/PineappleEA-GUI

  • @[email protected]
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    11 year ago

    Ohh I got it and it’s great, thanks!

    It’s just that some flatpak programs don’t have a .bin to point to, and I thought I needed to point to Yuzu’s .bin.

    • ZachAR3OP
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      11 year ago

      Nope, program is completely separate from the rest of the os, runs in a portable binary and supplies its own portable yuzu binary if installed.