• @Zehzin
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    10 months ago

    RTS died when zoomers were like 5, nerd

      • @[email protected]
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        10 months ago

        Pretty much. Blizzard supported the hell out of that game. Tweaked everything until it was perfect. At launch, it was as good as anything else at the time, but it wasn’t knife-edge balanced like it became.

        Modern Blizzard isn’t capable of that anymore, and neither is anyone else. The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of “not balanced like Starcraft” hanging over it.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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          10 months ago

          The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of “not balanced like Starcraft” hanging over it.

          Which is weird, because if you have a 3 faction RTS, the simplest, most balanced solution is to copy Rock, Paper, Scissors.

          • Karyoplasma
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            410 months ago

            It’s also the least fun because if you make a matchup Impossible, the game would end at the loading screen.

        • @Daft_ish
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          110 months ago

          I do not remember starcraft being perfectly balanced…

          • @[email protected]
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            10 months ago

            Grandmaster:

            Protoss: 57%
            Terran: 57%
            Zerg: 55.2%
            

            Masters 1:

            Protoss: 52.7%.
            Terran: 52.5%
            Zerg: 51.9%
            

            Masters 2:

            Protoss: 51.2
            Terran: 51.1
            Zerg: 50.9
            

            IDK, looks pretty balanced to me

      • @GenesisJones
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        110 months ago

        I watched a video that was saying that MOBAs killed rts games.

    • @[email protected]
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      710 months ago

      Wow, I didn’t manage to kill a whole genre when I was 5. Some ants maybe, but not a genre.