• @grue
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    81 year ago

    That’s because the graphics were tailored to CRT resolution - which is to say, low/outright bad resolution.

    No, it’s because the graphics were tailored to the analog characteristics of CRTs: things like having scanlines instead of pixels and bleed between phosphors. If they were only tailored to low resolution they’d look good on a low resolution LCD, but they don’t.

    I admit I’m quibbling, but the whole thread is that, so…

    • amio
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      31 year ago

      As a pedant, that is impressive work. Fair enough.

      • @grue
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        11 year ago

        Thanks, but @Sylvartas’ reply (which I didn’t read until after writing mine) did a much better job, TBH.