• @[email protected]
    link
    fedilink
    English
    131 year ago

    Well there’s a few things for early at home games, for one the instruction booklets were actually worth a damn, often containing the story, tutorial, and more. Also, size was at much more of a premium, so since instruction manuals were a thing, it was considered a waste to have all of that stuff in the game itself. I’m sure there are exceptions but that’s the general idea.

    Much as I lament the loss of good instruction manuals, it’s understandable why they went away in light of why they were necessary before.

      • @samus12345
        link
        English
        11 year ago

        For PC in 1986, those are pretty good graphics. Arcades were where the best graphics were back then.

          • @samus12345
            link
            English
            21 year ago

            I’m using PC in the literal “personal computer” sense. I don’t recall PC = Microsoft being a thing back then, though I may be wrong.

    • @[email protected]
      link
      fedilink
      51 year ago

      It’s okay, most* games have good wikis that do an alright impression.

      *Less so now that we have the plague that is fextralife and similar doing their damndest to elbow out useful wikis for any and every game.