• @panchzila
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    010 months ago

    Not as much as if there was no rental business. It was bad for them, Nintendo even tried to stop blockbuster from renting their games. They weren’t designing games thinking about the rentals.

    • @teamevil
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      110 months ago

      What is funny is that we remember Nintendo still. NEC’s TurboGrafx -16 failed because you couldn’t rent games.

    • @GeneralEmergency
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      010 months ago

      The lion king monkey puzzle was made for the rental market.

      • @panchzila
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        110 months ago

        Made for the rental market?

        It was hard so it would suck for people who rented the game. Developers and publishers didn’t get a cut for each rental.

        • @GeneralEmergency
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          110 months ago

          A game you can compete in one sitting is not a game you’ll rent for a long time.