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They want to add as much as they can, so that it attracts to widest possible demographics.
They are following Stardew Valley, arguably the game that reinvigorated the genre.
Have you played Rune Factory games? From the maker of original Harvest Moon / Story of Seasons? They are pretty fun, and they have combat too, with many different weapons and magics.
That being said, I agree with you, not every game needs to have every single mechanic in it.
Why do developers feel like they need to add a combat system to their relaxing farming sim? It just seems to go against the spirit of the genre.
I think there are few possible reasons:
That being said, I agree with you, not every game needs to have every single mechanic in it.