• @gmtom
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    2311 months ago

    I get it’s a meme but I usually play on 144fps and when I go back to 60 fps I literally don’t notice a difference even down to like 40-45 I barely see much difference. 30 is noticeable and a bit shit, but my eyes get used to it after like 30 mins, so not a big deal.

    • @dumpsterlid
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      11 months ago

      I think it takes significantly more mental extrapolation between frames and general adjustment to your eyes not receiving frames at as quick of a rate but if the frame rate is fairly stable the human brain adapts.

      The brains visual processing is so powerful that the difference between 30fps and 144fps on paper is much smaller in reality, especially if your brain has already learned the muscle memory of “upscaling” a low framerate to work with its perception of a 3D environment.

      Competitively, for games like arena shooters or rocket league the frame rate is real but for most games it is a matter of the smoothness occurring on the physical monitor screen or it occurring on some level of mental image processing. What someone sees who has let the mental skill of processing a lower frame rate atrophy is a temporary sensation like putting on colored glasses for awhile, then taking them off and seeing everything washed out in a particular color. Weird, uncomfortable, but temporary.

      The real problem is inconsistent framerate where the clock your brain has gotten used to receiving new visual information with the arrival of each new frame of visual information is slow enough to be on the edge of perception but keeps speeding up or slowing down chaotically. Your brain can’t just train a static layer of mental image processing to smoothen that out. Time almost feels like it is slowing up and speeding down a little, and it becomes emotionally discouraging that every time something fun happens the framerate dips and reality becomes choppier.

    • Franklin
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      11 months ago

      For me frame time inconsistency is the most noticeable. FPS, as long as it’s consistent 40 and above is fine.

      I will notice the difference in fluidity of motion but a large frame time difference destroys the experience.

    • @BleatingZombie
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      311 months ago

      It seems to be dependent on the game for me. Some just seem like they should move smoother (like Akham Asylum on PC)

    • @[email protected]
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      -111 months ago

      Yeah no, a game I regularly play just had 120Hz support added, and I’m never changing that back. I once even tried editing the .ini config just to change the framerate after coming back to it from a 120Hz game. It just is night and day, both in the input lag and the smoothness of the image

      • @gmtom
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        011 months ago

        🤓