I don’t think it’s too controversial to suggest that 5e mechanics are not the strength of BG3. It would be arguably praised more if it kept the world design of BG3 and replaced the combat to have the spell scope of DO2 with the basic actions of 5e (aka shove, which arguably BG3 tweaked anyway to make it fun in combat)
I’ll miss the design approach of the game but BG3 was just a big advertisement to how good a D:OS3 will be
“Let me put it to you this way, Tav. You can buy better games than Solasta, but I like Solasta. Yes, it has a linear story, and the voice acting is rather stiff, and you can’t multiclass, but–it’s brilliant!”
I don’t actually know that I would say BG3’s story is undeniably better. It’s more polished, sure, and it’s more open-ended, but that doesn’t necessarily make it better. Granted I’m not done with it yet so I can’t say for sure, but I really like Solasta’s story, especially the second campaign.
I think there’s also something to be said about having four fully voiced player-made protagonists instead of one silent protagonist and a ton of NPC companions. There are scenes made up entirely of your party talking to each other. Which like, yeah, BG3 has that too, but Astarion and Shadowheart aren’t mine. Nora and Crag were. The writing isn’t as tight, the voice acting is relatively amateurish, but I like it.
The story in bg3 better, as it’s closer to tabletop experience. Ofc no video game ever will be as open to player’s choices as an actual living DM, but bg3 here is way better in that regard than solasta. Solving an encounter by convincing multiple people to kill eachother is amazing
I still like solasta more, as there’s just so many things in bg3 that infuriate me, like individual exp instead of party exp, and personal exp rewards for “background related” stuff, allowing for someone get ahead or behind the rest of the party on level ups. I was playing with my gf and let her be the party face, which made me about a quarter of a level behind by act 3. Or flight being a glorified dash.
I know it’s wrong, but I can’t help but be upset by the individual xp. Either I get jealous when my friends level up three hours before I do, or I feel guilty having a level on them for three hours. That shit does not fly at most tables, why would they think to include it in this game? Why isn’t there an option to share xp???
I don’t think it’s too controversial to suggest that 5e mechanics are not the strength of BG3. It would be arguably praised more if it kept the world design of BG3 and replaced the combat to have the spell scope of DO2 with the basic actions of 5e (aka shove, which arguably BG3 tweaked anyway to make it fun in combat)
I’ll miss the design approach of the game but BG3 was just a big advertisement to how good a D:OS3 will be
Revisiting DOS2 after playing BG3, the game feels like Splatoon: Painted surfaces everywhere, all the time.
I’m quite partial to FreeDOS myself.
I agree. DOS2 was, mechanically, a superior game. Porting 5e into videogame format isn’t as clean.
Imo Solasta is a better implementation of 5e mechanics (aside from the lack of grappling improvised weapons), but BG3 story is undeniably better
A chance to post that meme I made!
“Let me put it to you this way, Tav. You can buy better games than Solasta, but I like Solasta. Yes, it has a linear story, and the voice acting is rather stiff, and you can’t multiclass, but–it’s brilliant!”
I don’t actually know that I would say BG3’s story is undeniably better. It’s more polished, sure, and it’s more open-ended, but that doesn’t necessarily make it better. Granted I’m not done with it yet so I can’t say for sure, but I really like Solasta’s story, especially the second campaign.
I think there’s also something to be said about having four fully voiced player-made protagonists instead of one silent protagonist and a ton of NPC companions. There are scenes made up entirely of your party talking to each other. Which like, yeah, BG3 has that too, but Astarion and Shadowheart aren’t mine. Nora and Crag were. The writing isn’t as tight, the voice acting is relatively amateurish, but I like it.
The story in bg3 better, as it’s closer to tabletop experience. Ofc no video game ever will be as open to player’s choices as an actual living DM, but bg3 here is way better in that regard than solasta. Solving an encounter by convincing multiple people to kill eachother is amazing
I still like solasta more, as there’s just so many things in bg3 that infuriate me, like individual exp instead of party exp, and personal exp rewards for “background related” stuff, allowing for someone get ahead or behind the rest of the party on level ups. I was playing with my gf and let her be the party face, which made me about a quarter of a level behind by act 3. Or flight being a glorified dash.
I know it’s wrong, but I can’t help but be upset by the individual xp. Either I get jealous when my friends level up three hours before I do, or I feel guilty having a level on them for three hours. That shit does not fly at most tables, why would they think to include it in this game? Why isn’t there an option to share xp???
This 1000 times.
Solasta (especially modded) is a much more pure 5e as video game experience.
BG3 is a much better game overall.