• @[email protected]
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    181 year ago

    I’m not convinced any online-only games are worth anyone’s time if they’re planned as a live service game from the get-go. When Halo: Infinite F2P multiplayer dropped, so many people on the Halo subreddit were like “yeah, it’s fun but the battlepass is so slow to progress that I feel like I don’t have a reason to keep playing.” Uhhhhh maybe keep playing because you’re having fun? Or do you need some artificial number to tell you to keep going?

    Seems like a confusing shift in the target demographic where battlepasses and constant new updates are required in order to consider a game “worth your time.”

    squeaky old man voice back in my day my brothers and I would play CoD: Zombies using the exact same strategies every day after school for years with no updates to the gameplay AND WE LIKED IT

    • @jose1324
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      51 year ago

      Yeah I don’t get it either. Everyone rn is saying that Halo infinite multiplayer sucks because you “have to” pay for cosmetics or do lots of shit to progress the battlepass.

      Literally all COSMETIC. Like it’s not even pay to win, just play the genuinely fun multiplayer game wtf

      • @alienanimals
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        51 year ago

        Halo Infinite’s problem isn’t that there’s a store where you can buy cosmetic items. It’s that the game was built AROUND the store. Cosmetics took a priority over gameplay, features, etc.

        • @jose1324
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          -31 year ago

          What priority? Gameplay is fine to me and what missing features?

      • @[email protected]
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        31 year ago

        Yeah, if the game is fun then ignore the cosmetics. If you like the cosmetics enough, then buy the cosmetics. As long as gameplay elements aren’t locked behind a paywall, I see no problem.