The Picard Maneuver to woahdude • 1 year agoRemember these things?startrek.websiteimagemessage-square93fedilinkarrow-up1249arrow-down122file-text
arrow-up1227arrow-down1imageRemember these things?startrek.websiteThe Picard Maneuver to woahdude • 1 year agomessage-square93fedilinkfile-text
minus-squareThe Picard ManeuverOPlinkfedilink4•1 year agoYou could generate them back then? That’s impressive.
minus-square@[email protected]linkfedilink10•1 year agoThe actual concept isn’t difficult to implement (z+1? Shift it over a pixel and fill with an appropriate noise/blur function, then shift back for z-1) the hard part is building the depth map, especially when you’re using higher resolution. You’re essentially doing 3D rendering at that point
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You could generate them back then? That’s impressive.
The actual concept isn’t difficult to implement (z+1? Shift it over a pixel and fill with an appropriate noise/blur function, then shift back for z-1)
the hard part is building the depth map, especially when you’re using higher resolution. You’re essentially doing 3D rendering at that point