• Jo Miran
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    -111 months ago

    I’ve been a PC gamer since the IBM PC Jr (blech) and will continue to be. I see no point for the XBox Series X because of every thing you listed, but I can’t agree on the PS5. Sony’s dual sense controls and haptic feedback are great tech and any game developed to take full advantage of the will feel better on a PS5. At least until the game is ported to PC with full Dual Sense support.

    The bottom line is that you should use the best tool for the job. For PS5 first party titles, use a PS5. For budget gaming, an Xbox Series S with GamePass is a good choice. Can’t afford a nice rig to run the latest games but you have good internet access? Maybe GeForce Now is for you? Steam Deck, Nintendo Switch, PCs, etc all have their “best use”. Nobody should feel shamed into one thing or another as long as they are having fun.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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      11 months ago

      You know there are games on PC that take full advantage of the haptics on the DualSense controller (such as Returnal) and they feel exactly the same, right? You don’t need the PS5 itself to experience that, and I agree it’s awesome immersive shit that actually made me update my controllers the same way I did back when rumble was first introduced on the N64.

      Developers just need to take advantage of it and add the functionality to their games. And I also personally think Sony needs to get all those extra features working via Bluetooth because I don’t want to have to have it physically plugged in just for the adaptive triggers. As of right now, adaptive trigger support is the only thing that you can’t use over BT.