Apple Discusses Push Towards High-End Mac Gaming in New Interview::Inverse’s Raymond Wong today published an in-depth overview of Apple’s increasing push towards high-end gaming on the Mac. The story includes…

  • @seeaya
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    611 months ago

    Metal — it’s a proprietary graphics API made by Apple

    • @dylanTheDeveloper
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      111 months ago

      Wonder how similar it is to open GL or directx but it looks like it’s low level so a better comparison would probably be vulken.