Let’s say you give AI the unimportant tasks. You manage to reduce a lot of waste and maybe optimize your workflows. You improve efficiency.
Not to mention that this “efficiency” comes with the consequence of employing less people and therefore training less game developers that could move on to make better games of their own.
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Not to mention that this “efficiency” comes with the consequence of employing less people and therefore training less game developers that could move on to make better games of their own.