• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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    fedilink
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    411 months ago

    I don’t think a Bethesda game has been innovative ever.

    Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…

    • @replicat
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      011 months ago

      It’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.